weatherless...................95.70902% offense.......................44.44307% hyperoffense..................27.09929% balance.......................20.38545% monotype...................... 8.11609% semistall..................... 4.35577% stall......................... 3.71642% sand.......................... 2.01964% monosteel..................... 1.58350% hail.......................... 1.35835% monowater..................... 1.13850% monoghost..................... 0.97460% monodragon.................... 0.76113% monorock...................... 0.74236% monoelectric.................. 0.73493% mononormal.................... 0.71404% monofighting.................. 0.68714% monoflying.................... 0.68254% monobug....................... 0.60359% sun........................... 0.55580% monofairy..................... 0.49703% monograss..................... 0.47579% rain.......................... 0.44499% monoground.................... 0.43579% monoice....................... 0.41561% monofire...................... 0.41136% monodark...................... 0.37136% monopsychic................... 0.36463% monopoison.................... 0.28887% hailoffense................... 0.25135% rainoffense................... 0.14515% sandoffense................... 0.14054% sunoffense.................... 0.08886% sandstall..................... 0.08744% multiweather.................. 0.06266% dragmag....................... 0.01628% batonpass..................... 0.01310% sunstall...................... 0.01062% hailstall..................... 0.00708% rainstall..................... 0.00389% voltturn...................... 0.00071% swagplay...................... 0.00035% trickroom..................... 0.00035% Stalliness (mean: -0.390) |# -2.0|#### |################ -1.0|############################ |############################## 0.0|####################### |############# +1.0|######## |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%