weatherless...................95.69676% offense.......................44.74993% hyperoffense..................26.89105% balance.......................20.53366% monotype...................... 7.22693% semistall..................... 4.31644% stall......................... 3.50892% sand.......................... 2.03439% monosteel..................... 1.39168% hail.......................... 1.35750% monowater..................... 1.04625% monoghost..................... 0.85388% monodragon.................... 0.71386% monorock...................... 0.63796% monoelectric.................. 0.63370% mononormal.................... 0.62652% monofighting.................. 0.62161% monoflying.................... 0.61041% sun........................... 0.56065% monobug....................... 0.53196% monofairy..................... 0.44100% rain.......................... 0.43583% monograss..................... 0.42048% monoground.................... 0.39431% monoice....................... 0.36651% monofire...................... 0.35328% monodark...................... 0.33048% monopsychic................... 0.30862% hailoffense................... 0.25721% monopoison.................... 0.24849% rainoffense................... 0.14512% sandoffense................... 0.13776% sunoffense.................... 0.08600% sandstall..................... 0.08581% multiweather.................. 0.06094% dragmag....................... 0.01643% batonpass..................... 0.01175% sunstall...................... 0.00980% hailstall..................... 0.00618% rainstall..................... 0.00405% voltturn...................... 0.00051% swagplay...................... 0.00043% trickroom..................... 0.00026% Stalliness (mean: -0.390) |# -2.0|#### |################ -1.0|############################ |############################## 0.0|####################### |############# +1.0|####### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.77%