weatherless...................96.05828% offense.......................47.78215% balance.......................28.58563% hyperoffense..................16.47379% semistall..................... 4.74995% stall......................... 2.40848% sand.......................... 2.09988% hail.......................... 0.98432% monotype...................... 0.98396% sun........................... 0.70043% monosteel..................... 0.29184% mononormal.................... 0.17861% monoelectric.................. 0.16249% rain.......................... 0.15716% monowater..................... 0.11935% monoflying.................... 0.10325% monodragon.................... 0.09456% monorock...................... 0.08804% monoice....................... 0.07516% rainoffense................... 0.07342% monofighting.................. 0.05454% monograss..................... 0.05253% dragmag....................... 0.04405% monofairy..................... 0.03164% monoground.................... 0.02589% monopsychic................... 0.02332% monoghost..................... 0.01843% monodark...................... 0.01771% sandstall..................... 0.01251% sunoffense.................... 0.01161% hailoffense................... 0.01051% monopoison.................... 0.00535% sandoffense................... 0.00255% monofire...................... 0.00182% monobug....................... 0.00179% multiweather.................. 0.00007% rainstall..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% voltturn...................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.213) | -2.0|# |########## -1.0|################### |############################ 0.0|############################## |################## +1.0|######## |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%