weatherless...................94.23353% offense.......................51.50872% hyperoffense..................23.48455% balance.......................19.73389% sand.......................... 3.91634% stall......................... 3.28858% semistall..................... 1.98426% hail.......................... 1.50870% monotype...................... 0.77226% rain.......................... 0.32989% rainoffense................... 0.29212% monofighting.................. 0.16463% monoice....................... 0.16403% monosteel..................... 0.12361% monowater..................... 0.10006% monoflying.................... 0.09755% monodragon.................... 0.08060% monograss..................... 0.06438% monorock...................... 0.06432% monoground.................... 0.05393% monoelectric.................. 0.04958% monopsychic................... 0.01329% sun........................... 0.01154% monopoison.................... 0.01073% monodark...................... 0.00997% monoghost..................... 0.00920% dragmag....................... 0.00876% monofairy..................... 0.00410% mononormal.................... 0.00339% hailoffense................... 0.00257% sandstall..................... 0.00051% monobug....................... 0.00032% monofire...................... 0.00004% sandoffense................... 0.00002% sunoffense.................... 0.00001% multiweather.................. 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% voltturn...................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.377) | -2.0|## |############## -1.0|################### |############################## 0.0|######################### |############# +1.0|### |## +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%