weatherless...................56.04797% balance.......................50.13898% rain..........................28.32646% sun...........................28.22482% voltturn......................27.17386% offense.......................17.72372% multiweather..................13.16613% semistall.....................12.39084% hyperoffense..................10.39024% stall......................... 9.35622% sunoffense.................... 4.47817% monotype...................... 3.41325% monoflying.................... 2.97602% rainoffense................... 1.38274% choice........................ 1.23919% trickroom..................... 0.41537% sand.......................... 0.38542% monofire...................... 0.20154% hail.......................... 0.19842% rainstall..................... 0.16478% monowater..................... 0.15989% trickrain..................... 0.08216% monosteel..................... 0.05862% sunstall...................... 0.05344% monograss..................... 0.01630% tricksun...................... 0.01104% monorock...................... 0.00274% monoelectric.................. 0.00084% allweather.................... 0.00014% monobug....................... 0.00005% hailoffense................... 0.00001% monodragon.................... 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.484) -2.0| |###### -1.0|######### |### 0.0|################ |##################### +1.0|############################## |### +2.0|## |### +3.0|### | more negative = more offensive, more positive = more stall one # = 1.01%