weatherless...................78.00021% offense.......................49.81156% hyperoffense..................23.73119% balance.......................21.36838% rain..........................10.14842% monotype...................... 8.81553% sun........................... 6.11550% sand.......................... 5.30179% batonpass..................... 5.18979% semistall..................... 2.90385% hail.......................... 2.80590% multiweather.................. 2.29011% stall......................... 2.18502% rainoffense................... 1.86701% voltturn...................... 1.61895% choice........................ 1.20430% monosteel..................... 1.05726% monopsychic................... 0.97260% monoghost..................... 0.91495% monofairy..................... 0.89452% sunoffense.................... 0.87618% monowater..................... 0.85235% monoflying.................... 0.82962% mononormal.................... 0.78010% monobug....................... 0.75550% sandoffense................... 0.68775% monodragon.................... 0.61516% trickroom..................... 0.60605% monoice....................... 0.57947% monorock...................... 0.53775% monoground.................... 0.53357% monofighting.................. 0.50502% monoelectric.................. 0.50173% trapper....................... 0.46659% monofire...................... 0.40048% monograss..................... 0.35809% hailoffense................... 0.35085% sandstall..................... 0.31142% monodark...................... 0.28727% monopoison.................... 0.22907% dragmag....................... 0.12035% rainstall..................... 0.07873% trickrain..................... 0.07335% tailwind...................... 0.06567% tricksun...................... 0.05941% sunstall...................... 0.04019% tricksand..................... 0.01515% hailstall..................... 0.01219% gravity....................... 0.01065% allweather.................... 0.00373% swagplay...................... 0.00253% trickhail..................... 0.00077% fear.......................... 0.00044% sandfear...................... 0.00044% Stalliness (mean: -0.424) -3.0| |# -2.0|### |############ -1.0|######################### |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%