weatherless...................77.08218% offense.......................49.60008% hyperoffense..................23.79303% balance.......................21.44008% rain..........................10.95756% monotype...................... 8.08524% sun........................... 6.41560% sand.......................... 5.33674% batonpass..................... 4.99279% semistall..................... 2.94051% hail.......................... 2.73340% multiweather.................. 2.43974% stall......................... 2.22630% rainoffense................... 2.05463% voltturn...................... 1.66486% choice........................ 1.21375% sunoffense.................... 0.95150% monosteel..................... 0.94882% monoghost..................... 0.86606% monopsychic................... 0.84379% monofairy..................... 0.82662% monowater..................... 0.80487% monoflying.................... 0.75741% mononormal.................... 0.72695% sandoffense................... 0.69010% monobug....................... 0.67508% trickroom..................... 0.63712% monodragon.................... 0.56336% monoice....................... 0.54063% monoground.................... 0.47765% monoelectric.................. 0.46610% monofighting.................. 0.44833% monorock...................... 0.44163% trapper....................... 0.39992% monofire...................... 0.37927% hailoffense................... 0.35469% sandstall..................... 0.33017% monograss..................... 0.31758% monodark...................... 0.26121% monopoison.................... 0.20241% dragmag....................... 0.12152% trickrain..................... 0.08446% rainstall..................... 0.08444% tailwind...................... 0.06700% tricksun...................... 0.05966% sunstall...................... 0.04218% tricksand..................... 0.01620% hailstall..................... 0.01225% gravity....................... 0.01078% allweather.................... 0.00366% swagplay...................... 0.00260% trickhail..................... 0.00062% fear.......................... 0.00044% sandfear...................... 0.00044% Stalliness (mean: -0.420) -3.0| |# -2.0|### |############ -1.0|######################### |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%