weatherless...................42.29978% rain..........................39.69656% balance.......................33.29782% offense.......................32.54757% hyperoffense..................21.28126% sun...........................18.31810% multiweather.................. 8.46839% semistall..................... 8.30947% rainoffense................... 8.24544% sand.......................... 8.13184% batonpass..................... 4.88917% stall......................... 4.56388% sunoffense.................... 3.36222% sandstall..................... 2.56993% trickroom..................... 1.05422% choice........................ 0.91760% voltturn...................... 0.79399% monotype...................... 0.76151% trickrain..................... 0.48992% rainstall..................... 0.33917% sunstall...................... 0.29294% monoghost..................... 0.26114% hail.......................... 0.24830% tailwind...................... 0.20269% sandoffense................... 0.17652% monofairy..................... 0.14072% monosteel..................... 0.11940% monofighting.................. 0.11551% mononormal.................... 0.06756% monoflying.................... 0.05114% monoelectric.................. 0.04857% monorock...................... 0.04855% tricksand..................... 0.04100% monodragon.................... 0.03575% monofire...................... 0.03091% hailoffense................... 0.02093% monopsychic................... 0.01786% monowater..................... 0.01613% monoice....................... 0.00804% monoground.................... 0.00687% monobug....................... 0.00634% monograss..................... 0.00515% tricksun...................... 0.00486% dragmag....................... 0.00253% hailstall..................... 0.00199% trapper....................... 0.00197% monopoison.................... 0.00148% monodark...................... 0.00065% allweather.................... 0.00000% gravity....................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.100) -3.0| | -2.0|#### |########### -1.0|############################## |####################### 0.0|###################### |######################### +1.0|############# |######## +2.0|#### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.70%