rain..........................76.43310% offense.......................76.09114% sun...........................24.71188% balance.......................23.63560% multiweather.................. 7.92876% weatherless................... 6.69293% tailwind...................... 1.35680% trickroom..................... 0.75896% trickrain..................... 0.63244% tricksun...................... 0.45377% semistall..................... 0.17880% hyperoffense.................. 0.09446% sand.......................... 0.08596% hail.......................... 0.00489% gravity....................... 0.00000% monotype...................... 0.00000% monoelectric.................. 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.151) -1.2| | -0.8| |## -0.4|############################## |####################### 0.0|################### |### +0.4|###### |# +0.8| | | | more negative = more offensive, more positive = more stall one # = 1.17%