rain..........................97.15378% offense.......................89.14600% balance.......................10.82127% sun........................... 3.30055% multiweather.................. 0.53216% weatherless................... 0.07123% trickroom..................... 0.06145% trickrain..................... 0.04976% tailwind...................... 0.03717% semistall..................... 0.02454% tricksun...................... 0.01167% hyperoffense.................. 0.00818% sand.......................... 0.00655% hail.......................... 0.00006% voltturn...................... 0.00000% monotype...................... 0.00000% batonpass..................... 0.00000% gravity....................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.267) -1.2| | -0.8| | -0.4|############################## |### 0.0|##### |# +0.4| | +0.8| | | | more negative = more offensive, more positive = more stall one # = 2.50%