weatherless...................67.70128% balance.......................60.51540% offense.......................28.63351% sand..........................27.38952% rain..........................10.27750% multiweather.................. 6.92313% stall......................... 5.23201% sandstall..................... 4.75307% semistall..................... 3.77070% hyperoffense.................. 1.84838% voltturn...................... 1.60832% sun........................... 1.36237% batonpass..................... 0.64310% monotype...................... 0.47857% monopoison.................... 0.30859% hail.......................... 0.19246% rainoffense................... 0.18564% monobug....................... 0.16890% rainstall..................... 0.09770% sandoffense................... 0.04838% trickroom..................... 0.04792% trickrain..................... 0.03051% sunoffense.................... 0.00165% monosteel..................... 0.00089% hailoffense................... 0.00054% mononormal.................... 0.00013% monodragon.................... 0.00006% monoghost..................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% monowater..................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.360) -2.0| | -1.5| | -1.0|### |#### -0.5|######################## |####### 0.0|############### |############### +0.5|###################### |############################## +1.0|################ | +1.5|# |# +2.0| |# +2.5|##### more negative = more offensive, more positive = more stall one # = 0.69%