weatherless...................84.06582% offense.......................48.11420% balance.......................23.85769% hyperoffense..................20.84676% voltturn...................... 9.72479% sand.......................... 9.04601% stall......................... 3.87460% semistall..................... 3.30675% sun........................... 3.18789% monotype...................... 2.66230% choice........................ 2.49855% rain.......................... 2.30838% hail.......................... 1.65337% sandoffense................... 1.06703% trickroom..................... 0.62860% dragmag....................... 0.53088% sunoffense.................... 0.45692% monofighting.................. 0.41202% rainoffense................... 0.38561% monowater..................... 0.27468% monoflying.................... 0.26676% monofire...................... 0.25619% multiweather.................. 0.23771% mononormal.................... 0.21922% monobug....................... 0.21129% sandstall..................... 0.18752% monopsychic................... 0.16375% monograss..................... 0.15583% monorock...................... 0.12149% monoghost..................... 0.10829% hailoffense................... 0.10829% tricksun...................... 0.10565% monopoison.................... 0.10036% monoice....................... 0.08980% monosteel..................... 0.08716% monoelectric.................. 0.08188% tricksand..................... 0.06867% monodark...................... 0.06603% monofairy..................... 0.04226% monoground.................... 0.04226% monodragon.................... 0.02905% trickhail..................... 0.02377% tailwind...................... 0.01849% allweather.................... 0.00792% sunstall...................... 0.00264% hailstall..................... 0.00264% rainstall..................... 0.00264% Stalliness (mean: -0.322) -2.5|# |## -2.0|### |###### -1.5|######### |############## -1.0|###################### |############################## -0.5|############################ |######################## 0.0|###################### |################### +0.5|############ |###### +1.0|####### |### +1.5|# |# +2.0|### |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.46%