weatherless...................84.49546% offense.......................47.05646% balance.......................24.27357% hyperoffense..................20.88594% voltturn......................10.17392% sand.......................... 8.97945% stall......................... 4.33768% semistall..................... 3.44636% sun........................... 2.98944% choice........................ 2.52640% monotype...................... 2.42372% rain.......................... 2.21274% hail.......................... 1.56795% sandoffense................... 1.05332% trickroom..................... 0.65767% dragmag....................... 0.53715% sunoffense.................... 0.41970% rainoffense................... 0.38075% monofighting.................. 0.35874% monowater..................... 0.26466% monoflying.................... 0.25112% monofire...................... 0.22226% multiweather.................. 0.21934% mononormal.................... 0.19517% monobug....................... 0.19497% sandstall..................... 0.18399% monopsychic................... 0.16769% monograss..................... 0.13700% tricksun...................... 0.11243% hailoffense................... 0.10193% monoghost..................... 0.10043% monorock...................... 0.09718% monopoison.................... 0.08513% tricksand..................... 0.07904% monoelectric.................. 0.07817% monoice....................... 0.07804% monosteel..................... 0.07392% monodark...................... 0.06239% monofairy..................... 0.04074% monoground.................... 0.03939% trickhail..................... 0.02704% monodragon.................... 0.02691% tailwind...................... 0.01774% allweather.................... 0.00857% sunstall...................... 0.00196% hailstall..................... 0.00196% rainstall..................... 0.00196% Stalliness (mean: -0.303) -2.5|# |## -2.0|### |###### -1.5|######### |############## -1.0|####################### |############################## -0.5|############################ |####################### 0.0|###################### |################### +0.5|############# |####### +1.0|######## |### +1.5|## |# +2.0|#### |# +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.45%