weatherless...................87.81403% offense.......................38.06105% voltturn......................35.27136% balance.......................28.62079% semistall.....................27.97228% sand.......................... 6.32129% rain.......................... 4.42132% stall......................... 4.16547% hyperoffense.................. 1.18041% trickroom..................... 1.03703% sandstall..................... 0.81670% sun........................... 0.78005% hail.......................... 0.66332% hailoffense................... 0.66313% sunoffense.................... 0.00096% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.501) -2.0| | -1.5| |# -1.0| | -0.5|## |###### 0.0|############################## |############ +0.5|##### |### +1.0|###### |##################### +1.5|### |### +2.0| | +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 1.06%