offense.......................57.33753% weatherless...................47.15669% balance.......................32.49663% rain..........................29.26550% sun...........................23.12250% trickroom..................... 8.79026% hyperoffense.................. 7.87213% multiweather.................. 5.86981% sand.......................... 4.28639% monotype...................... 3.25363% hail.......................... 2.75332% trickrain..................... 2.06981% tricksun...................... 1.97232% rainoffense................... 1.93803% semistall..................... 1.79340% tailwind...................... 1.32523% voltturn...................... 1.12811% sunoffense.................... 0.68886% choice........................ 0.60851% monowater..................... 0.57745% monopsychic................... 0.50888% stall......................... 0.50031% tricksand..................... 0.45639% monoghost..................... 0.44996% monodark...................... 0.31497% monoice....................... 0.27855% rainstall..................... 0.24962% monopoison.................... 0.23676% batonpass..................... 0.20462% sandoffense................... 0.14999% monosteel..................... 0.14677% hailoffense................... 0.14034% monofairy..................... 0.13499% dragmag....................... 0.12749% monofighting.................. 0.11999% mononormal.................... 0.08892% monodragon.................... 0.07821% monobug....................... 0.07821% monoelectric.................. 0.06749% monofire...................... 0.05035% monoflying.................... 0.04928% monograss..................... 0.03000% monoground.................... 0.03000% gravity....................... 0.02893% sandstall..................... 0.02143% monorock...................... 0.01714% trickhail..................... 0.01286% allweather.................... 0.00857% sunstall...................... 0.00643% trapper....................... 0.00643% hailstall..................... 0.00536% Stalliness (mean: -0.200) |# -1.5|## |###### -1.0|########### |################# -0.5|########################## |############################## 0.0|######################### |#################### +0.5|############# |###### +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.62%