weatherless...................86.75888% offense.......................42.94723% balance.......................34.04417% hyperoffense..................13.21162% voltturn...................... 8.72676% sand.......................... 7.54701% semistall..................... 6.55041% stall......................... 3.24657% sun........................... 3.08358% trickroom..................... 3.06648% hail.......................... 1.58662% rain.......................... 1.52072% sandoffense................... 0.92648% monotype...................... 0.88567% sandstall..................... 0.86575% choice........................ 0.76486% multiweather.................. 0.49681% hailoffense................... 0.17562% sunoffense.................... 0.16911% trickrain..................... 0.15168% monofire...................... 0.15168% monodragon.................... 0.13530% monodark...................... 0.13530% monoflying.................... 0.11891% monosteel..................... 0.11151% tricksun...................... 0.08773% monowater..................... 0.07175% monofairy..................... 0.06991% rainoffense................... 0.06395% monopsychic................... 0.04796% monograss..................... 0.04756% monobug....................... 0.04756% trickhail..................... 0.04756% hailstall..................... 0.04756% tailwind...................... 0.04017% monofighting.................. 0.02378% monorock...................... 0.02378% monoground.................... 0.02378% monoelectric.................. 0.02378% mononormal.................... 0.01997% Stalliness (mean: -0.072) -2.0|#### |###### -1.5|#### |############ -1.0|######## |#################### -0.5|########################### |############################## 0.0|############################# |################## +0.5|################### |################# +1.0|######## |##### +1.5|###### |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%