weatherless...................77.13995% balance.......................43.17899% offense.......................36.44471% voltturn......................16.86490% sand..........................11.51437% sun...........................10.94503% hyperoffense.................. 9.32166% semistall..................... 6.24806% stall......................... 4.80657% sandoffense................... 2.55344% sandstall..................... 1.90818% sunoffense.................... 1.56850% trickroom..................... 0.92682% multiweather.................. 0.55699% hail.......................... 0.55624% rain.......................... 0.40139% monotype...................... 0.02961% monoice....................... 0.01393% monoflying.................... 0.00983% monodragon.................... 0.00359% monofairy..................... 0.00226% hailoffense................... 0.00035% monodark...................... 0.00003% choice........................ 0.00001% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.046) | -1.5| |#### -1.0|##### |####### -0.5|############ |######## 0.0|############################## |###### +0.5|#### |###### +1.0|###### |# +1.5|## |### +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 1.05%