weatherless...................69.99600% offense.......................41.73556% balance.......................37.43809% voltturn......................16.24035% sand..........................11.60434% sun........................... 9.77947% hyperoffense.................. 9.73644% rain.......................... 7.47150% semistall..................... 6.21554% stall......................... 4.87438% hail.......................... 3.39640% trickroom..................... 2.84700% multiweather.................. 2.16944% dragmag....................... 1.13638% hailoffense................... 1.07298% sunoffense.................... 0.88899% choice........................ 0.87723% monotype...................... 0.71201% sandoffense................... 0.45125% sandstall..................... 0.38333% monobug....................... 0.18004% rainoffense................... 0.17085% tricksun...................... 0.16825% sunstall...................... 0.10682% rainstall..................... 0.10387% monodark...................... 0.07700% monograss..................... 0.06376% monowater..................... 0.05113% monorock...................... 0.04706% monosteel..................... 0.04616% monoelectric.................. 0.04551% trickhail..................... 0.04405% gravity....................... 0.03830% hailstall..................... 0.03599% tailwind...................... 0.03080% monofire...................... 0.02978% tricksand..................... 0.02788% monopsychic................... 0.02633% monoice....................... 0.02385% monopoison.................... 0.02284% mononormal.................... 0.02182% monofairy..................... 0.01931% monoflying.................... 0.01827% monoground.................... 0.01560% monoghost..................... 0.01501% monodragon.................... 0.00565% monofighting.................. 0.00388% trickrain..................... 0.00368% allweather.................... 0.00078% trapper....................... 0.00001% Stalliness (mean: 0.033) -2.0|# |##### -1.0|############## |########################## 0.0|############################## |####################### +1.0|########## |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.84%