weatherless...................72.01165% offense.......................48.09041% hyperoffense..................31.15492% balance.......................16.82705% sun...........................14.90903% rain..........................10.10876% monotype...................... 7.67596% sand.......................... 4.86326% multiweather.................. 3.84443% batonpass..................... 3.56164% sunoffense.................... 3.27491% semistall..................... 2.18563% hail.......................... 2.07110% voltturn...................... 1.99092% rainoffense................... 1.81328% stall......................... 1.74199% mononormal.................... 0.99158% choice........................ 0.71218% monoghost..................... 0.70787% sandoffense................... 0.69858% monowater..................... 0.67895% monoflying.................... 0.64738% trickroom..................... 0.64438% monobug....................... 0.64107% monopsychic................... 0.59585% monosteel..................... 0.56337% monodragon.................... 0.53570% monofighting.................. 0.47671% monodark...................... 0.46543% monofairy..................... 0.41689% monofire...................... 0.38799% hailoffense................... 0.38581% monoelectric.................. 0.35611% dragmag....................... 0.32689% monoice....................... 0.30558% monograss..................... 0.29695% monopoison.................... 0.27293% monorock...................... 0.26929% monoground.................... 0.25940% sandstall..................... 0.16885% tailwind...................... 0.16807% trapper....................... 0.16786% sunstall...................... 0.12950% tricksun...................... 0.05590% rainstall..................... 0.04558% trickrain..................... 0.03212% tricksand..................... 0.01909% allweather.................... 0.01685% hailstall..................... 0.01032% gravity....................... 0.00647% trickhail..................... 0.00640% fear.......................... 0.00125% sandfear...................... 0.00125% swagplay...................... 0.00120% Stalliness (mean: -0.571) |# -2.0|#### |################ -1.0|############################## |############################ 0.0|################## |######### +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.89%