weatherless...................74.89016% offense.......................38.78371% balance.......................34.37449% sun...........................12.14413% rain..........................11.07128% semistall.....................11.06499% hyperoffense.................. 9.65989% stall......................... 6.11692% monotype...................... 4.44636% voltturn...................... 3.62383% sand.......................... 2.43996% multiweather.................. 1.79747% batonpass..................... 1.36930% choice........................ 1.29545% hail.......................... 1.25193% rainoffense................... 0.94747% monopsychic................... 0.70789% monopoison.................... 0.68739% sunoffense.................... 0.62448% monosteel..................... 0.59330% monobug....................... 0.51683% monoghost..................... 0.43482% monowater..................... 0.32169% monodark...................... 0.32125% monodragon.................... 0.27977% mononormal.................... 0.24060% trickroom..................... 0.21930% monoelectric.................. 0.21514% monoground.................... 0.21311% sunstall...................... 0.21134% monoflying.................... 0.20526% hailoffense................... 0.20526% sandoffense................... 0.19755% monorock...................... 0.17082% monoice....................... 0.16165% monograss..................... 0.13961% monofighting.................. 0.09560% tricksun...................... 0.08926% rainstall..................... 0.07522% hailstall..................... 0.07522% dragmag....................... 0.06888% monofairy..................... 0.06117% monofire...................... 0.06117% trapper....................... 0.05873% Stalliness (mean: 0.111) |# -2.0|### |#### -1.0|############ |######################### 0.0|############################## |#################### +1.0|################## |######### +2.0|### |## more negative = more offensive, more positive = more stall one # = 0.78%