offense....................... 1.33223% weatherless................... 1.33223% trickroom..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% semistall..................... 0.00000% sun........................... 0.00000% trickhail..................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monoground.................... 0.00000% hail.......................... 0.00000% hyperoffense.................. 0.00000% sand.......................... 0.00000% stall......................... 0.00000% monofighting.................. 0.00000% balance....................... 0.00000% monotype...................... 0.00000% hailoffense................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.661) -1.5| | -1.0| |############################## -0.5|########## | 0.0| | +0.5| | +1.0| | +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 2.51%