weatherless...................86.42610% offense.......................36.14877% hyperoffense..................27.42841% balance.......................24.24678% semistall..................... 9.13250% hail.......................... 8.66366% hailoffense................... 7.82109% voltturn...................... 5.71078% sun........................... 3.54599% stall......................... 3.04354% trickroom..................... 1.56134% sand.......................... 0.85269% rain.......................... 0.51155% choice........................ 0.35142% sandoffense................... 0.10685% sunoffense.................... 0.09817% monotype...................... 0.01288% monowater..................... 0.00949% tailwind...................... 0.00599% monorock...................... 0.00166% monoice....................... 0.00080% monobug....................... 0.00052% monopoison.................... 0.00041% monofairy..................... 0.00015% multiweather.................. 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.222) |#### -1.5|####### |############################## -1.0|############################# |######### -0.5|########## |############################# 0.0|###################### |############# +0.5|############## |########## +1.0|###### |######## +1.5|########### |### +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%