weatherless...................70.81564% offense.......................43.37851% balance.......................31.32348% hyperoffense..................13.68387% sand..........................12.16525% voltturn......................12.05911% rain.......................... 8.41770% hail.......................... 6.42146% semistall..................... 5.89484% stall......................... 5.71930% sun........................... 3.52302% monotype...................... 2.26159% choice........................ 1.93501% hailoffense................... 1.69415% trickroom..................... 1.17162% multiweather.................. 1.07364% sandoffense................... 1.06956% sandstall..................... 0.70624% monoghost..................... 0.46538% rainoffense................... 0.38782% monoice....................... 0.33475% monopsychic................... 0.33067% sunoffense.................... 0.28984% dragmag....................... 0.22044% monodark...................... 0.17554% monoflying.................... 0.15105% tricksun...................... 0.15105% monosteel..................... 0.11839% monodragon.................... 0.11839% monowater..................... 0.10614% monoelectric.................. 0.07756% monograss..................... 0.06940% monobug....................... 0.06940% monofairy..................... 0.06940% mononormal.................... 0.06532% gravity....................... 0.05715% monofighting.................. 0.05715% allweather.................... 0.04899% sunstall...................... 0.04082% monoground.................... 0.03674% monopoison.................... 0.03266% monofire...................... 0.03266% rainstall..................... 0.02858% monorock...................... 0.02449% tailwind...................... 0.01633% hailstall..................... 0.01633% tricksand..................... 0.01633% trickrain..................... 0.00408% trickhail..................... 0.00408% Stalliness (mean: -0.034) -2.0|## |#### -1.5|##### |############# -1.0|################ |##################### -0.5|######################### |############################## 0.0|########################## |##################### +0.5|################### |############## +1.0|######### |###### +1.5|### |## +2.0|## |#### +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%