weatherless...................55.98580% offense.......................42.20360% sand..........................28.68042% balance.......................25.33435% voltturn......................16.44280% hyperoffense..................15.81716% hail.......................... 8.86377% stall......................... 8.68800% semistall..................... 7.95690% rain.......................... 6.65060% sandstall..................... 3.22840% trickroom..................... 1.97155% sandoffense................... 1.89939% choice........................ 1.88915% sun........................... 0.44209% multiweather.................. 0.34985% allweather.................... 0.09094% hailoffense................... 0.07902% monotype...................... 0.05011% monopsychic................... 0.04928% sunoffense.................... 0.01463% rainoffense................... 0.01038% monoice....................... 0.00084% dragmag....................... 0.00003% monodragon.................... 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.139) -2.0|#### | -1.5|#### |### -1.0|############# |############ -0.5|########## |############################## 0.0|########### |######### +0.5|##### |############# +1.0|########### |######## +1.5| |# +2.0| | +2.5| |####### +3.0|##### | more negative = more offensive, more positive = more stall one # = 0.69%