weatherless...................79.43777% offense.......................39.90175% balance.......................39.51692% sand..........................12.73472% hyperoffense.................. 9.46643% semistall..................... 7.54503% voltturn...................... 5.65229% stall......................... 3.56987% sun........................... 3.29558% hail.......................... 2.57505% monotype...................... 2.24618% rain.......................... 2.09061% trickroom..................... 1.63892% rainoffense................... 0.66048% sunoffense.................... 0.58816% choice........................ 0.57587% sandstall..................... 0.56359% monoelectric.................. 0.52402% sandoffense................... 0.42576% gravity....................... 0.34662% monoghost..................... 0.21288% monobug....................... 0.20197% monoice....................... 0.19241% mononormal.................... 0.17740% monograss..................... 0.16785% monowater..................... 0.15147% hailoffense................... 0.14056% multiweather.................. 0.13373% hailstall..................... 0.12418% monopsychic................... 0.11190% dragmag....................... 0.10235% monorock...................... 0.09279% monopoison.................... 0.07642% tailwind...................... 0.07642% monodark...................... 0.07369% monofire...................... 0.07369% monoflying.................... 0.06823% monodragon.................... 0.05459% monofighting.................. 0.05049% monofairy..................... 0.04913% rainstall..................... 0.04776% trickhail..................... 0.02866% monoground.................... 0.02866% monosteel..................... 0.02593% tricksand..................... 0.02320% trickrain..................... 0.00682% Stalliness (mean: 0.033) |### -1.5|##### |######## -1.0|############# |################### -0.5|######################## |############################ 0.0|############################# |############################## +0.5|####################### |################# +1.0|########### |######## +1.5|#### |### +2.0|## |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%