weatherless...................78.68271% balance.......................39.94996% offense.......................39.35466% sand..........................13.69761% hyperoffense.................. 9.44091% semistall..................... 7.65408% voltturn...................... 5.81636% stall......................... 3.60039% sun........................... 3.20666% hail.......................... 2.54832% monotype...................... 2.06400% rain.......................... 2.01267% trickroom..................... 1.69842% rainoffense................... 0.68026% sandstall..................... 0.61618% sunoffense.................... 0.58965% choice........................ 0.58158% monoelectric.................. 0.49802% sandoffense................... 0.43621% gravity....................... 0.34863% monoghost..................... 0.19796% monobug....................... 0.18859% monoice....................... 0.17794% mononormal.................... 0.16370% monograss..................... 0.16017% hailoffense................... 0.15190% multiweather.................. 0.14797% hailstall..................... 0.13026% monowater..................... 0.12014% monopsychic................... 0.10820% dragmag....................... 0.10719% monorock...................... 0.07531% monofire...................... 0.06791% tailwind...................... 0.06352% monopoison.................... 0.06087% monodark...................... 0.06007% monoflying.................... 0.05702% monodragon.................... 0.04854% monofighting.................. 0.04735% monofairy..................... 0.04417% rainstall..................... 0.03690% trickhail..................... 0.03184% monoground.................... 0.02937% tricksand..................... 0.02315% monosteel..................... 0.01980% trickrain..................... 0.00636% Stalliness (mean: 0.040) |### -1.5|##### |######## -1.0|############# |################## -0.5|####################### |########################### 0.0|############################ |############################## +0.5|####################### |################# +1.0|########### |######## +1.5|#### |### +2.0|## |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%