weatherless...................94.40861% offense.......................37.84777% balance.......................32.91560% hyperoffense..................14.83771% monotype......................12.43261% semistall.....................10.03319% batonpass..................... 5.99276% stall......................... 4.36573% monodragon.................... 3.42051% monoelectric.................. 3.34925% monopoison.................... 3.19483% rain.......................... 1.93644% monoghost..................... 1.75081% sun........................... 1.64824% voltturn...................... 1.64691% monobug....................... 1.62967% choice........................ 1.53135% sand.......................... 1.25953% monofire...................... 1.12538% hail.......................... 1.06042% trapper....................... 0.88111% dragmag....................... 0.74520% monosteel..................... 0.69600% mononormal.................... 0.60900% monorock...................... 0.46648% monopsychic................... 0.41675% monofairy..................... 0.41100% monodark...................... 0.36882% multiweather.................. 0.30992% monowater..................... 0.28803% monoground.................... 0.25316% monoflying.................... 0.22299% monofighting.................. 0.19592% sunoffense.................... 0.15767% monoice....................... 0.15396% sandoffense................... 0.15109% rainoffense................... 0.14982% monograss..................... 0.13402% hailoffense................... 0.07085% trickroom..................... 0.05949% tailwind...................... 0.05128% sandstall..................... 0.04495% gravity....................... 0.03399% hailstall..................... 0.02751% rainstall..................... 0.02730% trickrain..................... 0.01248% fear.......................... 0.01226% sunstall...................... 0.01136% tricksand..................... 0.00573% tricksun...................... 0.00093% sandfear...................... 0.00055% allweather.................... 0.00055% Stalliness (mean: -0.040) | -3.0|# |# -2.0|### |######## -1.0|################## |############################ 0.0|############################## |####################### +1.0|############### |######### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.71%