weatherless...................97.57672% balance.......................46.02987% offense.......................28.18328% semistall.....................17.42844% monotype...................... 5.24257% stall......................... 4.20005% hyperoffense.................. 4.15836% monodragon.................... 3.31958% monopoison.................... 3.23476% trapper....................... 2.78181% batonpass..................... 2.53535% choice........................ 1.34828% monoelectric.................. 1.29483% rain.......................... 1.21683% voltturn...................... 1.06849% dragmag....................... 0.85776% sand.......................... 0.82252% monoghost..................... 0.34865% monopsychic................... 0.33084% hail.......................... 0.23046% sun........................... 0.20841% monofire...................... 0.12149% monobug....................... 0.10100% multiweather.................. 0.05494% rainoffense................... 0.04177% monosteel..................... 0.03038% monofairy..................... 0.02394% monofighting.................. 0.01750% mononormal.................... 0.01427% monoflying.................... 0.01389% monowater..................... 0.01070% monorock...................... 0.00963% monograss..................... 0.00539% sandoffense................... 0.00115% monodark...................... 0.00038% monoground.................... 0.00019% fear.......................... 0.00000% monoice....................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% sandfear...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.349) | -3.0| |# -2.0| |## -1.0|##### |################### 0.0|####################### |############################## +1.0|##################### |############ +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%