weatherless...................99.20971% balance.......................49.27009% semistall.....................26.26028% offense.......................19.68740% stall......................... 3.19527% monotype...................... 2.30226% monodragon.................... 1.59384% hyperoffense.................. 1.58696% monopoison.................... 1.51175% batonpass..................... 1.13264% voltturn...................... 1.01491% trapper....................... 0.99296% monoelectric.................. 0.60553% choice........................ 0.60307% dragmag....................... 0.49772% rain.......................... 0.42948% sand.......................... 0.27242% hail.......................... 0.06912% monobug....................... 0.05615% sun........................... 0.04663% multiweather.................. 0.02735% monoghost..................... 0.02471% monopsychic................... 0.02318% monofire...................... 0.01379% rainoffense................... 0.01280% monosteel..................... 0.00400% mononormal.................... 0.00390% monofairy..................... 0.00326% monofighting.................. 0.00131% monorock...................... 0.00110% monowater..................... 0.00108% monograss..................... 0.00069% sandoffense................... 0.00003% monodark...................... 0.00000% monoflying.................... 0.00000% monoground.................... 0.00000% fear.......................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% sandfear...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.524) | -3.0| | -2.0| |# -1.0|# |############## 0.0|############## |############################## +1.0|######################### |########### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 1.01%