balance.......................58.96314% weatherless...................57.36742% sand..........................42.57098% hyperoffense..................31.08826% monotype......................11.23837% offense....................... 9.49113% monowater..................... 6.65220% monofighting.................. 4.58617% sandoffense................... 1.02183% semistall..................... 0.45747% choice........................ 0.08761% rain.......................... 0.06151% voltturn...................... 0.01458% hail.......................... 0.00009% rainoffense................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.222) | -2.0|####### |####### -1.5|#### |###### -1.0|###### | -0.5| |# 0.0|# |# +0.5|############### |############################## +1.0| | +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 1.29%