offense.......................60.93750% weatherless...................57.81250% balance.......................28.12500% trickroom.....................25.00000% sun...........................23.43750% rain..........................18.75000% choice........................15.62500% sand.......................... 6.25000% multiweather.................. 6.25000% hyperoffense.................. 4.68750% semistall..................... 3.12500% monotype...................... 3.12500% stall......................... 3.12500% monopsychic................... 1.56250% tricksun...................... 1.56250% mononormal.................... 1.56250% Stalliness (mean: -0.158) |## -1.0|######### |############################## -0.5|###### |############## 0.0|###### |###### +0.5|############## |###### +1.0| | +1.5|### more negative = more offensive, more positive = more stall one # = 0.99%