weatherless...................76.34846% offense.......................40.61477% balance.......................34.00727% hyperoffense..................16.96741% sand..........................12.17691% voltturn......................10.30348% sun........................... 8.12560% semistall..................... 6.08218% trickroom..................... 2.85995% rain.......................... 2.71016% stall......................... 2.32837% monotype...................... 1.23594% hail.......................... 1.00603% sunoffense.................... 0.85694% choice........................ 0.77264% sandstall..................... 0.64863% multiweather.................. 0.33511% rainoffense................... 0.24384% tricksun...................... 0.23130% monobug....................... 0.21319% monowater..................... 0.14561% sandoffense................... 0.13377% monosteel..................... 0.13237% mononormal.................... 0.12053% monofairy..................... 0.10799% monopsychic................... 0.09893% hailoffense................... 0.08012% monopoison.................... 0.07385% monoghost..................... 0.06828% monoice....................... 0.06270% monodragon.................... 0.06061% sunstall...................... 0.05852% dragmag....................... 0.05504% monodark...................... 0.05086% tailwind...................... 0.04877% monofighting.................. 0.04111% monoelectric.................. 0.04111% gravity....................... 0.04041% monoflying.................... 0.03902% monograss..................... 0.02787% monoground.................... 0.02160% monofire...................... 0.02160% monorock...................... 0.01742% rainstall..................... 0.01672% hailstall..................... 0.01393% tricksand..................... 0.01254% trickrain..................... 0.00139% allweather.................... 0.00139% trickhail..................... 0.00139% trapper....................... 0.00070% Stalliness (mean: -0.157) -2.0|#### |########## -1.0|################### |########################### 0.0|############################## |###################### +1.0|############ |#### +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%