weatherless...................76.22988% offense.......................40.04099% balance.......................34.15055% hyperoffense..................17.17160% sand..........................12.44188% voltturn......................10.51591% sun........................... 7.99662% semistall..................... 6.20169% trickroom..................... 2.95023% rain.......................... 2.70156% stall......................... 2.43517% monotype...................... 1.09946% hail.......................... 0.96910% sunoffense.................... 0.85479% choice........................ 0.75841% sandstall..................... 0.67708% multiweather.................. 0.30740% tricksun...................... 0.26190% rainoffense................... 0.24373% monobug....................... 0.20618% monowater..................... 0.14040% sandoffense................... 0.13057% mononormal.................... 0.11987% monosteel..................... 0.10540% monofairy..................... 0.09689% monopsychic................... 0.07827% hailoffense................... 0.07576% monopoison.................... 0.06114% monoice....................... 0.05416% dragmag....................... 0.05386% monodragon.................... 0.05348% tailwind...................... 0.04902% sunstall...................... 0.04691% monoghost..................... 0.04556% monoelectric.................. 0.04029% monodark...................... 0.03998% gravity....................... 0.03643% monoflying.................... 0.03450% monofighting.................. 0.03336% monograss..................... 0.02217% monoground.................... 0.01959% monofire...................... 0.01846% rainstall..................... 0.01527% monorock...................... 0.01272% tricksand..................... 0.01091% hailstall..................... 0.00978% trickrain..................... 0.00137% allweather.................... 0.00137% trickhail..................... 0.00102% trapper....................... 0.00082% Stalliness (mean: -0.153) -2.0|##### |########## -1.0|################### |########################## 0.0|############################## |###################### +1.0|############ |#### +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%