balance.......................78.92579% weatherless...................55.99097% sun...........................28.21918% offense.......................19.69137% rain..........................16.81340% trickroom..................... 4.74869% multiweather.................. 1.52924% hyperoffense.................. 0.78122% rainoffense................... 0.68816% semistall..................... 0.59352% sand.......................... 0.47880% voltturn...................... 0.37661% tricksun...................... 0.18897% trickrain..................... 0.16689% monotype...................... 0.16124% monopsychic................... 0.13273% hail.......................... 0.02689% monoice....................... 0.02121% tricksand..................... 0.01439% dragmag....................... 0.01419% tailwind...................... 0.01125% stall......................... 0.00811% monodark...................... 0.00605% sunoffense.................... 0.00425% monosteel..................... 0.00093% sandoffense................... 0.00089% trickhail..................... 0.00057% gravity....................... 0.00038% monowater..................... 0.00022% monoground.................... 0.00008% mononormal.................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.089) | -1.0| |# -0.5|## |#### 0.0|############################## |######### +0.5|##### | +1.0| | more negative = more offensive, more positive = more stall one # = 1.92%