weatherless...................90.28000% balance.......................37.99639% offense.......................36.32738% hyperoffense..................12.40203% semistall..................... 8.69520% voltturn...................... 6.93773% hail.......................... 5.44274% stall......................... 4.57900% sun........................... 3.46688% trickroom..................... 2.18837% sunoffense.................... 2.00651% monotype...................... 0.71611% rain.......................... 0.47315% hailoffense................... 0.45103% choice........................ 0.43154% sand.......................... 0.38633% monoice....................... 0.28092% rainoffense................... 0.17049% monoghost..................... 0.11663% hailstall..................... 0.07165% monoelectric.................. 0.06214% monodark...................... 0.05783% monowater..................... 0.05585% dragmag....................... 0.05317% multiweather.................. 0.04910% mononormal.................... 0.03250% sandstall..................... 0.02987% monobug....................... 0.02719% monofairy..................... 0.02719% monoflying.................... 0.02719% monorock...................... 0.02331% monofire...................... 0.02089% monodragon.................... 0.01165% monopsychic................... 0.01165% tailwind...................... 0.01045% trickhail..................... 0.01045% gravity....................... 0.00777% monopoison.................... 0.00777% monofighting.................. 0.00777% monograss..................... 0.00388% trapper....................... 0.00388% monoground.................... 0.00388% Stalliness (mean: 0.055) |#### -1.5|####### |############### -1.0|############# |################## -0.5|##################### |############################## 0.0|########################## |########################### +0.5|######################## |##################### +1.0|############### |########## +1.5|###### |### +2.0|## |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.40%