weatherless...................98.28995% monotype......................52.27929% offense.......................51.73449% mononormal....................49.83284% balance.......................23.70367% hyperoffense..................18.11208% semistall..................... 4.00400% stall......................... 2.44575% sand.......................... 0.80741% hail.......................... 0.55853% monodragon.................... 0.43886% monowater..................... 0.33549% monoghost..................... 0.30453% monograss..................... 0.30313% monoelectric.................. 0.28823% monodark...................... 0.26332% monofighting.................. 0.26052% monoflying.................... 0.24609% monofairy..................... 0.24492% sun........................... 0.23468% monoice....................... 0.19650% monosteel..................... 0.18951% monoground.................... 0.16507% monopoison.................... 0.15948% monobug....................... 0.15785% monopsychic................... 0.15645% monorock...................... 0.14551% rain.......................... 0.12712% monofire...................... 0.11199% sandoffense................... 0.05844% hailoffense................... 0.03259% rainoffense................... 0.02957% multiweather.................. 0.01769% sandstall..................... 0.01700% voltturn...................... 0.01071% sunoffense.................... 0.01048% rainstall..................... 0.00861% hailstall..................... 0.00698% dragmag....................... 0.00605% tailwind...................... 0.00442% batonpass..................... 0.00442% sunstall...................... 0.00047% Stalliness (mean: -0.320) | -2.0|## |####### -1.0|######################## |############################## 0.0|##################### |############ +1.0|###### |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.93%