weatherless...................98.33436% monotype......................52.05855% offense.......................51.91737% mononormal....................49.80904% balance.......................23.75192% hyperoffense..................17.93493% semistall..................... 3.98697% stall......................... 2.40880% sand.......................... 0.79638% hail.......................... 0.52616% monodragon.................... 0.41811% monowater..................... 0.30910% monoghost..................... 0.28322% monograss..................... 0.28006% monoelectric.................. 0.25162% monodark...................... 0.24576% monofighting.................. 0.23548% sun........................... 0.23487% monoflying.................... 0.22712% monofairy..................... 0.22682% monoice....................... 0.17999% monosteel..................... 0.17358% monoground.................... 0.15116% monobug....................... 0.14783% monopoison.................... 0.14663% monopsychic................... 0.14244% monorock...................... 0.13813% rain.......................... 0.12529% monofire...................... 0.10337% sandoffense................... 0.05559% rainoffense................... 0.03063% hailoffense................... 0.03062% multiweather.................. 0.01706% sandstall..................... 0.01654% voltturn...................... 0.01069% sunoffense.................... 0.01004% rainstall..................... 0.00854% dragmag....................... 0.00628% hailstall..................... 0.00614% tailwind...................... 0.00471% batonpass..................... 0.00352% sunstall...................... 0.00046% Stalliness (mean: -0.319) | -2.0|## |####### -1.0|######################## |############################## 0.0|##################### |############ +1.0|###### |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.94%