weatherless...................89.45016% balance.......................43.46499% offense.......................30.67666% semistall.....................14.27392% monotype...................... 7.37105% stall......................... 6.30225% mononormal.................... 6.07107% rain.......................... 5.43474% hyperoffense.................. 5.28218% voltturn...................... 3.59887% sun........................... 2.41026% hail.......................... 2.38747% batonpass..................... 2.16023% choice........................ 1.47641% sand.......................... 1.22832% multiweather.................. 0.89019% rainstall..................... 0.39686% monosteel..................... 0.35503% monofairy..................... 0.26850% monoghost..................... 0.25645% monoelectric.................. 0.23353% trickroom..................... 0.21874% monopsychic................... 0.18851% sandstall..................... 0.17356% dragmag....................... 0.16224% hailoffense................... 0.10872% tailwind...................... 0.10791% monofire...................... 0.09544% monodark...................... 0.09158% monodragon.................... 0.08220% sandoffense................... 0.07513% tricksun...................... 0.07352% monofighting.................. 0.06801% hailstall..................... 0.06717% monowater..................... 0.06564% rainoffense................... 0.05941% monopoison.................... 0.05876% monoice....................... 0.05749% monoflying.................... 0.05283% monorock...................... 0.03282% trapper....................... 0.02553% trickrain..................... 0.02498% monoground.................... 0.02410% monograss..................... 0.01721% sunstall...................... 0.01614% monobug....................... 0.01324% sunoffense.................... 0.00344% Stalliness (mean: 0.296) |# -2.0| |### -1.0|####### |################# 0.0|############################## |########################### +1.0|################## |########### +2.0|#### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%