weatherless...................94.48893% balance.......................32.21226% semistall.....................24.56839% offense.......................19.50724% stall.........................12.23073% hyperoffense..................11.48138% voltturn...................... 7.20721% rain.......................... 4.07108% choice........................ 1.16201% hail.......................... 1.07566% rainstall..................... 0.96438% monotype...................... 0.33077% mononormal.................... 0.33076% sun........................... 0.25670% sand.......................... 0.25173% multiweather.................. 0.14410% batonpass..................... 0.08018% trapper....................... 0.06766% tailwind...................... 0.00061% monoice....................... 0.00001% monofairy..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.460) | -2.0| |####### -1.0|########## |########### 0.0|##################### |############################# +1.0|############################## |####### +2.0|########### |### +3.0| more negative = more offensive, more positive = more stall one # = 0.78%