weatherless...................60.09619% balance.......................55.79077% offense.......................40.60236% sun...........................21.64339% sand..........................11.09746% hail.......................... 4.54419% rain.......................... 3.56214% trickroom..................... 2.98582% semistall..................... 2.53620% monotype...................... 2.50621% mononormal.................... 2.49763% tricksun...................... 1.85711% tailwind...................... 1.16534% hyperoffense.................. 0.94095% multiweather.................. 0.93914% voltturn...................... 0.44793% tricksand..................... 0.15813% sunoffense.................... 0.14677% stall......................... 0.12972% rainoffense................... 0.10591% dragmag....................... 0.08717% sandoffense................... 0.06263% trickhail..................... 0.05646% hailoffense................... 0.02672% trickrain..................... 0.02128% batonpass..................... 0.01971% sandstall..................... 0.01197% hailstall..................... 0.00846% trapper....................... 0.00762% sunstall...................... 0.00677% gravity....................... 0.00568% monofairy..................... 0.00290% monoice....................... 0.00254% monowater..................... 0.00206% monodragon.................... 0.00048% monoelectric.................. 0.00036% monoflying.................... 0.00024% Stalliness (mean: 0.089) -1.2|# |#### -0.8|#### |######## -0.4|################ |######################### 0.0|############################## |############################## +0.4|######################### |################ +0.8|######## |##### |# | more negative = more offensive, more positive = more stall one # = 0.58%