weatherless...................59.96174% balance.......................56.00182% offense.......................40.43034% sun...........................21.73992% sand..........................11.24572% hail.......................... 4.48377% rain.......................... 3.50954% trickroom..................... 3.01597% semistall..................... 2.52397% monotype...................... 2.46510% mononormal.................... 2.45767% tricksun...................... 1.89347% tailwind...................... 1.14509% multiweather.................. 0.93642% hyperoffense.................. 0.91420% voltturn...................... 0.43390% tricksand..................... 0.15987% sunoffense.................... 0.14789% stall......................... 0.12967% rainoffense................... 0.10346% dragmag....................... 0.08670% sandoffense................... 0.06186% trickhail..................... 0.05631% hailoffense................... 0.02532% trickrain..................... 0.02097% batonpass..................... 0.01732% sandstall..................... 0.01225% hailstall..................... 0.00821% trapper....................... 0.00747% sunstall...................... 0.00638% gravity....................... 0.00534% monofairy..................... 0.00247% monoice....................... 0.00207% monowater..................... 0.00196% monodragon.................... 0.00048% monoelectric.................. 0.00027% monoflying.................... 0.00018% Stalliness (mean: 0.091) -1.2|# |#### -0.8|#### |######## -0.4|################ |######################### 0.0|############################## |############################## +0.4|######################### |################ +0.8|######## |##### |# | more negative = more offensive, more positive = more stall one # = 0.58%