balance.......................66.32810% weatherless...................59.02682% offense.......................31.54664% sun...........................24.37381% sand..........................14.56260% trickroom..................... 4.28915% hail.......................... 4.23723% tricksun...................... 3.25023% multiweather.................. 2.78112% semistall..................... 1.97234% monotype...................... 1.00694% mononormal.................... 1.00694% trickhail..................... 0.77908% rain.......................... 0.58065% voltturn...................... 0.45105% hyperoffense.................. 0.15292% tailwind...................... 0.11436% sandoffense................... 0.08330% rainoffense................... 0.05335% trapper....................... 0.02694% sunoffense.................... 0.01067% hailoffense................... 0.00263% sunstall...................... 0.00000% stall......................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% trickrain..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.164) -1.2| | -0.8|## |######## -0.4|######## |################## 0.0|########### |######################### +0.4|############################## |############ +0.8|####### |## |## |# more negative = more offensive, more positive = more stall one # = 0.80%