weatherless...................66.29494% offense.......................48.47128% hyperoffense..................29.06587% sand..........................23.96381% balance.......................17.23616% sun........................... 9.11732% voltturn...................... 4.49373% semistall..................... 2.77754% stall......................... 2.44916% monotype...................... 2.37719% mononormal.................... 2.37719% sandstall..................... 1.63477% sandoffense................... 1.22194% rain.......................... 0.46173% hail.......................... 0.17686% rainoffense................... 0.16801% sunoffense.................... 0.12383% multiweather.................. 0.01467% batonpass..................... 0.00547% trickroom..................... 0.00063% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.452) |###### -1.5|############## |########### -1.0|################### |########### -0.5|######################## |############################## 0.0|############# |######### +0.5|###### |# +1.0|#### |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.65%