weatherless...................51.53768% sand..........................44.98057% offense.......................41.00289% balance.......................30.47151% hyperoffense..................23.14009% monotype...................... 4.23368% mononormal.................... 4.23368% semistall..................... 3.84391% sun........................... 2.85516% voltturn...................... 2.58003% stall......................... 1.54161% sandstall..................... 1.29641% sandoffense................... 0.56756% rain.......................... 0.38952% hail.......................... 0.23719% rainoffense................... 0.04785% sunoffense.................... 0.02005% batonpass..................... 0.00013% multiweather.................. 0.00012% trickroom..................... 0.00006% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.339) |##### -1.5|####### |######## -1.0|################### |######### -0.5|################ |########################## 0.0|############################## |############ +0.5|##### |# +1.0|##### |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.69%