weatherless...................89.05189% offense.......................55.38312% balance.......................36.10572% monotype......................20.08972% mononormal....................19.77449% sand.......................... 6.58341% voltturn...................... 6.11057% hyperoffense.................. 5.40737% semistall..................... 2.63094% hail.......................... 2.07323% sun........................... 1.45490% rain.......................... 1.22454% choice........................ 0.53346% trickroom..................... 0.47284% stall......................... 0.47284% multiweather.................. 0.38797% sandoffense................... 0.23036% monodragon.................... 0.12124% monoflying.................... 0.08487% dragmag....................... 0.07274% sunoffense.................... 0.07274% sandstall..................... 0.07274% monofighting.................. 0.06062% monopsychic................... 0.04850% monoghost..................... 0.03637% monoground.................... 0.03637% monowater..................... 0.02425% monodark...................... 0.02425% monopoison.................... 0.02425% monosteel..................... 0.02425% hailoffense................... 0.02425% monofire...................... 0.02425% monograss..................... 0.01212% monoice....................... 0.01212% monoelectric.................. 0.01212% Stalliness (mean: -0.137) -1.5|## |#### -1.0|########## |#################### -0.5|########################## |########################### 0.0|############################## |##################### +0.5|############### |########## +1.0|#### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%