weatherless...................89.18717% offense.......................53.92352% balance.......................37.79974% monotype......................18.73832% mononormal....................18.49309% voltturn...................... 6.71787% sand.......................... 6.66936% hyperoffense.................. 5.01782% semistall..................... 2.76145% hail.......................... 1.76543% sun........................... 1.46989% rain.......................... 1.25033% trickroom..................... 0.50364% stall......................... 0.49747% choice........................ 0.45042% multiweather.................. 0.34218% sandoffense................... 0.18871% monodragon.................... 0.09575% sandstall..................... 0.08460% sunoffense.................... 0.06609% monoflying.................... 0.06270% dragmag....................... 0.05293% monofighting.................. 0.04479% monopsychic................... 0.03583% monoground.................... 0.03304% monoghost..................... 0.02687% monodark...................... 0.02409% monofire...................... 0.02409% monowater..................... 0.01791% monopoison.................... 0.01791% monosteel..................... 0.01791% hailoffense................... 0.01791% monograss..................... 0.00896% monoice....................... 0.00896% monoelectric.................. 0.00896% Stalliness (mean: -0.112) -1.5|# |#### -1.0|######### |################## -0.5|######################### |########################## 0.0|############################## |##################### +0.5|############### |########## +1.0|#### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.60%