weatherless...................98.10479% offense.......................54.34837% balance.......................45.65161% voltturn......................18.46972% monotype...................... 2.02411% mononormal.................... 2.02411% sand.......................... 1.89521% hyperoffense.................. 0.00002% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.022) -1.5| | -1.0| |## -0.5|########################### |############################## 0.0| |####################### +0.5|######################### |## +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.91%