weatherless...................70.59198% offense.......................53.82772% hyperoffense..................26.74451% balance.......................16.56459% sand..........................12.15329% sun...........................11.94087% monotype......................10.54196% mononormal.................... 7.31675% rain.......................... 6.98785% batonpass..................... 4.03329% multiweather.................. 3.44716% voltturn...................... 2.30857% sandoffense................... 2.27301% sunoffense.................... 1.98666% hail.......................... 1.89246% semistall..................... 1.59228% choice........................ 1.35101% stall......................... 1.27090% rainoffense................... 1.04224% monobug....................... 0.83358% monoghost..................... 0.81009% tailwind...................... 0.53528% trickroom..................... 0.43356% hailoffense................... 0.29575% monopsychic................... 0.28676% monofighting.................. 0.27817% monowater..................... 0.25254% monosteel..................... 0.24248% monoflying.................... 0.22960% monodragon.................... 0.20652% dragmag....................... 0.20410% trapper....................... 0.18276% monoground.................... 0.16774% monofairy..................... 0.16290% monorock...................... 0.16035% sunstall...................... 0.15646% gravity....................... 0.15526% monoice....................... 0.14331% sandstall..................... 0.13593% monodark...................... 0.12828% monograss..................... 0.11111% monoelectric.................. 0.10641% monofire...................... 0.09849% monopoison.................... 0.08856% tricksand..................... 0.03422% rainstall..................... 0.02644% tricksun...................... 0.02429% trickrain..................... 0.02066% hailstall..................... 0.00577% trickhail..................... 0.00564% allweather.................... 0.00282% swagplay...................... 0.00201% Stalliness (mean: -0.551) |# -2.0|## |############# -1.0|############################ |############################## 0.0|################### |######## +1.0|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.95%