weatherless...................69.84956% offense.......................53.90031% hyperoffense..................26.60406% balance.......................16.59124% sun...........................12.49557% sand..........................12.27759% monotype......................10.09336% rain.......................... 7.26374% mononormal.................... 7.09116% batonpass..................... 3.91649% multiweather.................. 3.59710% voltturn...................... 2.36042% sandoffense................... 2.25933% sunoffense.................... 2.08162% hail.......................... 1.83372% semistall..................... 1.60119% choice........................ 1.30752% stall......................... 1.30321% rainoffense................... 1.08679% monobug....................... 0.79144% monoghost..................... 0.78170% tailwind...................... 0.48077% trickroom..................... 0.45471% hailoffense................... 0.28776% monofighting.................. 0.26062% monopsychic................... 0.25592% monowater..................... 0.22913% monosteel..................... 0.22065% monoflying.................... 0.20557% dragmag....................... 0.20250% monodragon.................... 0.19248% sunstall...................... 0.16984% trapper....................... 0.16740% gravity....................... 0.16094% monoground.................... 0.15111% monofairy..................... 0.14933% sandstall..................... 0.14234% monorock...................... 0.13958% monoice....................... 0.13182% monodark...................... 0.11522% monograss..................... 0.09757% monoelectric.................. 0.09251% monofire...................... 0.08789% monopoison.................... 0.08142% tricksand..................... 0.03587% rainstall..................... 0.02744% tricksun...................... 0.02571% trickrain..................... 0.02239% trickhail..................... 0.00544% hailstall..................... 0.00531% allweather.................... 0.00278% swagplay...................... 0.00197% Stalliness (mean: -0.548) |# -2.0|## |############# -1.0|############################ |############################## 0.0|################### |######## +1.0|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.95%