weatherless...................57.30177% offense.......................50.97897% hyperoffense..................30.07869% sun...........................27.59369% balance.......................15.38338% rain..........................12.44842% sand.......................... 8.41780% multiweather.................. 6.47847% sunoffense.................... 4.93885% monotype...................... 3.94862% voltturn...................... 3.17021% rainoffense................... 3.14491% mononormal.................... 2.88538% semistall..................... 2.51633% batonpass..................... 1.49979% choice........................ 1.38861% stall......................... 1.04264% trapper....................... 0.94908% sandoffense................... 0.90600% trickroom..................... 0.86103% monoghost..................... 0.85905% hail.......................... 0.84982% sunstall...................... 0.63660% monobug....................... 0.17488% tailwind...................... 0.15407% trickrain..................... 0.09865% gravity....................... 0.07044% monowater..................... 0.04646% monopsychic................... 0.02331% monofire...................... 0.02227% monoflying.................... 0.02050% monofairy..................... 0.01975% trickhail..................... 0.01658% monoelectric.................. 0.01638% hailoffense................... 0.01561% monosteel..................... 0.01175% monodragon.................... 0.00800% monoice....................... 0.00747% sandstall..................... 0.00303% monoground.................... 0.00288% dragmag....................... 0.00288% monopoison.................... 0.00160% monofighting.................. 0.00035% tricksand..................... 0.00019% monograss..................... 0.00010% monodark...................... 0.00000% monorock...................... 0.00000% swagplay...................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.559) | -2.0|# |################## -1.0|############################## |############################# 0.0|#################### |###### +1.0|#### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.90%